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ACCELERATE YOUR CROSS-SITE RENDERING

 

Distributed Compute and Data Orchestration – Across Sites

accsyn Render Farm is a distributed compute orchestration platform designed for modern production environments.
 

Run GPU, CPU and memory-intensive workloads across:

 

  • On-premise infrastructure
  • Remote offices
  • Home workstations
  • Home workstations

All while synchronising dependencies and outputs automatically.

Unlike traditional render managers, accsyn treats compute and data as one system.

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Native Multi-Site Rendering

 

accsyn is the only render farm manager built for multi-site execution from the ground up.

  • Dispatch jobs across physical locations
  • Synchronise assets automatically
  • Scale beyond a single facility

No manual file staging.
No pre-sync pipelines.

Compute follows data, and data follows compute.

 

Compute + Transfer in One Queue

Render jobs and file transfers share the same orchestration layer.

  • Sync dependencies before execution

  • Execute compute tasks

  • Sync outputs back automatically

Jobs can contain both:

  • Transfer steps

  • Compute steps

This eliminates external pipeline glue.

No separate sync tools.

No brittle scripting layers.

Dependency Graph Scheduling

Define complex job structures using hierarchical task graphs.

  • Parent/child dependencies

  • Sequential and parallel execution

  • Fine-grained control over task flow

Similar in capability to high-end systems like Pixar’s Tractor — without the operational overhead.

Affordable, Pipeline-Native Infrastructure

Affordable per-node licensing.
No heavy enterprise contracts.
No cloud lock-in.

accsyn runs on your infrastructure – BYOS.

  • Predictable cost

  • Flexible scaling

  • API-driven integration

Throughput and compute, without enterprise friction.

Battle Tested in Real Production

HDR/accsyn joined us on short notice during production of a fully animated feature film, where we were facing major Unreal render challenges. They implemented a scalable render farm using our in-house machines and cloud resources, powered by accsyn, which significantly reduced render times and stabilized our pipeline.

 

Engine-Based Execution (Python-Driven)

 

Each render task is executed through an engine — a fully customisable Python script.

accsyn provides open ecosystems for:

  • Maya

  • Houdini

  • Unreal Engine

  • FFmpeg

  • Custom pipelines

Engines are synchronised to render nodes at runtime.

This means:

  • No manual deployment

  • No version mismatch

  • Full flexibility

Your render farm becomes programmable infrastructure.

Multi-site Dispatch with Automatic Dependency Synchronisation

Jobs are dispatched to available nodes across sites:

• Local machines
• Remote facilities
• Cloud instances

accsyn decides where execution happens based on availability and constraints. Rendering becomes location-agnostic.

Define input dependencies and output targets per job., accsyn automatically:

• Syncs dependencies to execution site
• Ensures correct data availability
• Syncs outputs back to origin or target

Remote submission becomes trivial.
No manual rsync.
No pre-staging.

Hierarchical Task Graphs

Build complex workflows:

• Pre-processing
• Rendering
• Post-processing

All defined as task graphs.

Supports:

• Sequential chains
• Parallel execution
• Conditional flows

No external orchestration required.

Web-Based Preview of Outputs

Rendered outputs are previewable in the web interface.


• JPEG previews can be transcoded and delivered to the accsyn web application.
• Accessible via browser, desktop or mobile.
• No need to download frames


Quick validation without leaving the platform.

API-first Orchestration

Everything is exposed via API.

  • Submit jobs

  • Query status

  • Monitor progress

  • Integrate with DCC tools

Build custom submitters and pipeline integrations.

Why accsyn Render Farm?

Because traditional render managers assume:

  • One location

  • Pre-synchronised data

  • Static infrastructure

Modern production does not work like that.

accsyn changes the model:

  • Multi-site by default

  • Data-aware scheduling

  • Integrated transfer + compute

  • API-driven orchestration

 

Compared to traditional systems:

  • No separate sync layer

  • No manual staging

  • No rigid infrastructure assumptions

 

Compared to cloud-only solutions:

  • No lock-in

  • No unpredictable cost

  • Full control over hardware

 

Fully backed by the fast, secure and resumable accsyn ASC file transfer protocol

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